AI-built Game projects

Discover game projects and learn which prompts, models, and tools builders used.

Community projects (196)

Sailboat on Open Water

A real-time sailboat simulation with wind, water, navigation controls and open-water atmosphere.

Mosswing: Mobile 3D Tap-to-Flap Game

A mobile-first tap-to-flap 3D game with scrolling obstacles, scoring and an original fantasy creature.

3D aerial tram game between floating islands

A playable aerial-tram journey linking floating islands, with upgrades, route controls and a stylized world.

Browser 3D Escape Game: Escape from a Sealed Research Facility

A browser-based 3D escape room set in a sealed research facility with puzzles and environmental clues.

Spline Rush procedural browser racing game

A procedural browser racer with spline-generated tracks, responsive driving and repeatable runs.

AKARI: Nagoya Rooftop Flame Relay

A rooftop parkour relay through Nagoya with a carried flame, traversal challenges and cinematic city views.

Bubble Bay: 3D Water Balloon Battle

A colorful 3D water-balloon arena with movement, aiming, AI opponents and responsive browser play.

Northbound: Interactive Viking Longship Journey

An interactive Viking longship journey with rowing, sea travel, weather and cinematic exploration.

Playable 3D browser shore-district slice

A playable browser slice of a detailed shoreline district with exploration, atmosphere and 3D navigation.

The Cyclops' Island

A mythic 3D island adventure centered on exploration, combat and a towering cyclops encounter.

Spiderbench

A spiderman game the runs in the browser

Open World NYC

Open world built with Claude Opus 5.5 — Autonomous loop running for almost a day.

Tidewater

Island fishing built with Claude Opus 5.5 — Claude Code session, every commit co-authored by Opus 5.5.

Sprout Quest

A mobile-first 3D adventure game built through a documented prompt sequence.

Labyrinthos

A playable single-file Opus 5.5 browser experiment with its original prompt.

The Duke's Lawn

Multiplayer simulator built with Claude Opus 5.5 — One-shot.

Arkenfall

Open-world action built with Claude Opus 5.5 — Opus also cut the trailer and wrote the soundtrack.

The Glass Alibi

A playable single-file Opus 5.5 browser experiment with its original prompt.

Pocket Metropolis

A playable single-file Opus 5.5 browser experiment with its original prompt.

Grandmaster's Study

A playable single-file Opus 5.5 browser experiment with its original prompt.

HYPERBRICK

A playable single-file Opus 5.5 browser experiment with its original prompt.

Twilight Crossing — Neural RTS

Creator reports porting the Unity RTS to the web with Opus 5.5.

Casa de Gemas

Interact with a seasonal garden, water and shake objects to find five gems per season and reach the final state.

DRIFTWING

Steer a glider through seeded procedural worlds with flight controls, wind and an optional AI copilot.

Crabhouse v2

Tap to earn crab power, build combos, enter fever mode, buy upgrades and nurture a persistent crab collection.

Pet Island

Explore an island with a pet, gather objects, fulfill villager quests, earn accessories and build a persistent bond.

Tempora

Choose a life across historical eras, advance years, work, build relationships and continue a dynasty; the simulation records life scores and generational…

Ombres

Control a creature by phone, keyboard or gamepad; paint territory, strike opponents and score across timed party-game rounds.

Deep Dive

Explore an underwater station and complete interactive learning challenges about tokenization, prediction, memory and tools; scoring and task progression are…

Lethal Company: Opus Edition

Collect scrap, avoid monsters, return to the ship and meet escalating profit quotas before the deadline; includes PeerJS co-op and keyboard/mouse controls.

Mortal Clash

A playable one-on-one fighter with character selection, combos, multiple difficulties, and round-based combat.

OUT OF THE BOX

Evade guards, cameras, drones, scans and lasers to reach an escape portal; checkpoint bulletin boards preserve progress between failed attempts.

Rooftop Sniper: Last Light

A timed first-person mission that distinguishes hostile targets from civilians and uses scope, wind, and bullet drop.

Survive Coders

Platform through San Francisco, fight coding-themed enemies and defeat the Context Rot Hydra; speech powers also have keyboard and touch alternatives.

Neon Siege

A top-down arena shooter with wave progression, weapons, enemy varieties, shield reflection, and a boss encounter.

LUMENRIFT

Build towers and walls around the Beacon, manage upgrades and survive thirty nights; source implements enemy damage, victory and defeat.

ClaudeJump

Move and jump in a local versus arena and knock the other player into the sea.

Felt World

Explore a procedural felt world by walking, driving, flying and diving; switch vehicles and animal forms and collect interactive music buttons.

Arkanoid Neon

Control a paddle, break neon bricks, collect power-up capsules and advance through eight stages; score, lives and game-over states are implemented.

Radikal Riders

Race a pizza-delivery motorbike through city stages, avoid obstacles and pass checkpoints before time expires; source tracks score, results and progression.

Ponpoko Kart

A three-course, eight-kart browser racer with steering, drifting, items, gliding and lap progression.

Deduction

Variable puzzle sizes, unique solutions, stateful grid deductions, explainable hints, automatic exclusion and error repair.

Chess with Character

Complete chess rules plus character-specific refusal and persuasion mechanics, trust tracking, prepared scenario, responsive interaction and replay.

Fishslop

Underwater reef-keeping game with submarine movement, fish feeding, coin collection, upgrade economy, sonar discovery and progression tiers.

OVERRUN: Dockyard Nine

Substantial first-person horde-shooter loop with multiple weapons, grenades, melee, explosive props, ammo collection, escalating waves and procedural…

Slide Rush

3D waterslide race with steering/jump input, 12 AI rivals, shortcut, finish and falling-out states, practice checkpoints, and saved results.

Deeper

Ten-floor progression, turn-based combat, distinct enemy behavior, consumable inventory, final boss objective and run-aware death epilogue.

Twilight

Three distinct platforming levels, variable-height jumps, lantern checkpoints, collectibles, mobile controls and a clear final destination.

Sky Rings

A three.js air race with player flight controls, numbered course rings, boosts, crash penalties and lap timing.

Palmera Bay

Playable free-roam driving prototype with keyboard controls, a fast convertible, coastal city, road reset, camera options, nitro and procedural audio.

Minecraft 3D Sandbox

Four source-separated browser games: a MOBA simulation, voxel sandbox, lane-defense game and card roguelike.

Pelican Bike

A coastal cycling game with lane changes, fish collection, tricks, progression, achievements, and generated audio.

F1 Racing Game

A three.js Formula racing game with 20 cars, player steering, throttle, braking, lap timing, DRS and AI racers.

Harbor Master

A superyacht docking simulator with twin-engine and thruster controls, wind, collision penalties and a position-and-heading docking goal.

CF Transport Ship

A first-person team shooter with bot combat, weapon handling, a recognizable map layout, and touch input.

Long Road

Responsive driving controls, branching route selection, traffic/road hazards, changing seasonal stages and a completion summary.

Chess: Machine Thoughts

Complete legal chess, a working alpha-beta opponent, candidate evaluations, principal-variation visualization, timing controls and perft validation.

CF Transport Ship

First-person ship-map combat loop with bots, weapons, movement and goals, documented source and public deployment; not freshly playtested.

Pokémon Claude Red

Travel Kanto, battle trainers, capture creatures, earn eight badges and defeat the Elite Four and Champion; save party progress.

Turbo Kart Rally

Arcade 3D kart racer with steering and drifting input, seven AI rivals, laps, items, race state, finish results, and procedural assets.

Mafia

Secret roles, asymmetric night actions, discussion, voting, player role choice and playable fallback dialogue establish the full social-deduction loop.

Pelican Bike

Coastal cycling game with movement, collectible fish and achievements, documented standalone source and public demo; not freshly playtested.

Gravity Golf

Twenty solver-checked levels, orbital gravity, trajectory preview, adjustable launches, attempt-based stars and persistent progress.

Night Museum

Clear timed objective, seven recoverable items, UV clue mechanic, map, mobile controls, replay variation and a defined completion state.

GunBros

A turn-based 2D artillery game for 2 to 8 players online: players pick one of 18 mobiles, charge shots with angle and power, and read the wind; destructible…

Plants vs. Zombies Clone

Four source-separated browser games: a MOBA simulation, voxel sandbox, lane-defense game and card roguelike.

The Hourglass City

A point-and-click detective adventure with exploration, characters, clues, a notebook, deductions, and save/continue behavior.

Nova Lancer

A Star Fox-inspired browser rail shooter with player flight controls, enemy formations, bosses, and procedurally generated terrain, models, music, and effects.

Terrabrowser

Browser sandbox action-adventure with movement, mining, crafting, combat, bosses, progression, world generation and saves.

QQ Speed

Three-track drifting racer with driving controls and race progression, documented source and public deployment; not freshly playtested.

Web Grand Prix

F1-style browser race with player controls, AI rivals, 6–8 km circuits, weather, tyres, pit stops, lap/race classification and results.

Emberwake

Move and dash, collect embers, choose blessings and light braziers while surviving until dawn against a boss and enemy waves.

The Precinct Officer

Explorable isometric setting, location-driven conversations, clues and cases, visible d20 checks, constrained accusations and a complete mystery loop.

Alchemy Automaton

Eight tasks, an instruction-programming system, simulation/step controls, collision validation, error feedback and a working reference solution.

Pro Skater: The Warehouse

Skate two parks, chain tricks and combos, recover from bails and complete scored two-minute goals.

QQ Speed

A drifting racer with four authored tracks, nitro, recoveries, opponents, and race progression.

Khrushchev Apartment Renovation

Multi-room first-person work tasks, tool switching, persistent visible workmanship defects, schedule pressure, optional risk mechanics and an…

Fall Line

Count Fall Line as the portfolio’s player-driven freeride snowboard/ski game.

Catgirl Pachinko

Playable browser pachinko with ball physics, prize pockets, payout/odds rules, editor, autoplay and results.

Rally Navigator

A complete 4.1 km route, responsive arcade handling, pace target, checkpoint progression, recovery penalty and scored finish analysis.

Prism

Twenty-four deterministic levels, a solver that verifies solutions, color-dependent optics, useful hints and persistent progress.

Forja Abisal

Fight through retro FPS levels using several weapons, collect keys, find secrets and manage health and armor.

Slay the Spire Clone

Four source-separated browser games: a MOBA simulation, voxel sandbox, lane-defense game and card roguelike.

League of Legends Simulation

Four source-separated browser games: a MOBA simulation, voxel sandbox, lane-defense game and card roguelike.

Barista Shift

Detailed tactile preparation steps, order/customer feedback, optional risk activities, escalating boss pressure, timed secret-shopper objective and…

Minesweeper Without Guessing

Three neighborhood systems, difficulty selection, solver-backed no-guess boards, explainable hints, mobile input and loss analysis.

Interrogation

Coherent case-generation and interrogation loop, evidence timing, memory of suspect claims, stress feedback, a deadline and an explanatory ending.

The Black Sedan

A real-time driving and shooting prototype with a city chase, car handling, hostile crew, and a Pier 9 fight.

Long Wind

A three-chapter wuxia action game with player combat, enemy AI, bosses, parries and progression.

KAIJU DOKAN!

Control a giant monster, destroy buildings for score and energy, fight tanks and helicopters and meet stage destruction goals before time or health runs out.

Podracer

Racing game in the style of Star Wards

Bubble Wrap Simulator

A Three.js playground for firing a rocket launcher into a room made of bubble wrap.

Mario: Mushroom Kingdom

A Mario-inspired browser platformer with coins, enemies and jumping controls.

Magic Carpet Wizard

Fly a magic carpet and cast spells in a 3D browser arcade game.

Melon Lab

Merge deformable fruit in a browser physics game.

Balatro Web Edition

A browser card game inspired by Balatro.

Mosswing

A one-button 3D browser flying game.

Anti-Gravity Combat Racer

A futuristic racing prototype with neon tracks and Blender-made vehicle models.

Three Kingdoms: Hundred Heroes

A turn-based campaign across 15 cities with resources, rival factions and 108 officers.

Rogue Arena Prototype

A small PvP-style arena that can be played solo or with a friend.

THUNDERFALL

A vertical bullet-hell shooter with three fighters, five sectors and changing weapon loadouts.

Last Beacon

Build a connected power grid and defend an island lighthouse with upgradable towers.

Voidbound: The Choir of Ash

A third-person cathedral arena with sword combat, dodging and area magic.

Dust II: Desert Operations

A browser shooter recreating the Dust II setting.

Gogh Strike

A painter-themed browser shooter set in Van Gogh's town, with bot teammates and rivals.

Jelly Baby Playground

A glossy jelly character you can stretch, throw and bounce around a wooden tabletop, with live play and source code.

Infinite Garden

Explore gravity-shifting courtyards in a browser puzzle world.

Toy2Game

Four tabletop toys become browser games, including penguin ice, rabbit traps and parking puzzles.

Zork in 3D

A browser adaptation of Zork with 3D environments, puzzles and combat.

PvZ: Garden Defenders

A Plants vs. Zombies-inspired browser game about defending a garden.

Astral War

A browser shooter with living and undead modes, solo play and author-reported online multiplayer.

Rink Life

A first-person browser rink-management sim with ice resurfacing, bookings and concession tasks.

Universe Duel

A browser robot duel with dashes, homing attacks and laser-blade combat.

Hollowflux

A procedural dungeon crawler with combat shaped by reactive water.

Void Explorer

A procedural space exploration game with planets to land on.

Sunwake

A sailing game about crossing wild seas and reaching lighthouses.

Velocity Loop

A 3D toy-car time-trial game set in miniature workshops.

Little Ritual

A 3D coffee-delivery game on a small spherical world.

Ashen Souls

Create an interactive web-based recreation of a Dark Souls boss level that plays like the real encounter rather than looking like a tribute screenshot.

3D Kart Racer

Create a playable 3D kart racing game in the browser, built entirely from voxels — a love letter to classic Mario Kart where every kart, character, track…

Armory Bay

Create an immersive, fully interactive 3D scene of an armory bay — a walk-in weapons and equipment depot of the kind found aboard a military starship or deep…

Checkers

Create an immersive 3D checkers game that plays in the browser as a complete, rule-correct experience from the first move to victory.

Brick Ops

Create a playable browser first-person shooter starring minifig characters — blocky little plastic toy people with cylinder heads, claw hands, and printed…

3D Chess

Create a 3D chess simulator set in the pre-Spanish Philippines — a fully playable, interactive chess experience that imagines the game as it might have…

3D Bluey Brick Adventure

Create a complete, playable isometric voxel platformer game inspired by the world of Bluey, the animated series about the Heeler family of dogs, rendered in a…

3D Fighting Game

Create a playable 3D fighting game that runs entirely in the browser: a complete, self-contained combat experience where a human player duels a…

3D Mmorpg

Create a playable, real-time 3D MMORPG that runs entirely in the browser and delivers the core fantasy of a living online world: horse riding across open…

3D Tower Defense

Create a fully playable 3D tower defense game that runs in the browser as a complete, polished game — not a tech demo or a static diorama.

Claw Machine

Create a fun, fully playable claw machine arcade game in the browser — the beloved crane game where you position a dangling claw over a glass case full of…

Dantes Inferno

Create an interactive, cell-shaded web experience that explains Dante Alighieri's Inferno — the first cantica of the Divine Comedy — with full fidelity to the…

3D Tetris

Create a fun, playable voxel Tetris clone: the classic falling-block puzzle reimagined as a chunky, toy-like 3D voxel world.

Dark Route

Create a complete, genuinely usable SOCKS5 proxy browser that lives entirely in a web page: a full private-browsing cockpit where the visitor pastes their…

3D Snakes And Ladders

Create a complete 3D reimagining of Snakes and Ladders as a playable browser roguelike.

3D Quiz

Create an interactive, genuinely fun, completely gamified 3D quiz game that tests and teaches the LLM concepts working developers actually need to reason about.

Natural Disaster Survival (Kimi K3 recreation)

A one-prompt 3D survival-game recreation inspired by Roblox's Natural Disaster Survival.

Super Mario 64 (Kimi K3 recreation)

A one-prompt browser recreation of Super Mario 64 with 3D movement, jumping, collisions, and camera controls.

Call of Duty: Black Ops II (Kimi K3 recreation)

A one-prompt browser FPS recreation inspired by Call of Duty: Black Ops II.

Halocline

Fight through Station 71-N, a failing Arctic facility built around a glowing brine well.

Moonbase One

Build a lunar colony, extract oxygen from the regolith, and survive a 354-hour night.

Umbra Nine

Cook in the light, radiate in the dark, and race the terminator at up to 770 km/h.

Momentum

A Portal Game Created Using Claude Opus 5 + Gauntlet Loop

Claude of Duty

A first-person shooter that ships no art assets at all

Everything Must Go

Grandma kept it all for fifty years. She is in the next room, and she can hear you.

Nutso Cab-O

Pick up fares in New Apple City and keep the meter running.

Wind Waker Game

Set sail across an open low-poly sea.

Dream Logic

Explore a sleeping mind, collect memories, and race to extraction before the dream collapses.

Frontline

A war of position: place your squads and they fight on their own.

Pastel Nuketown

A free-for-all arena shooter in pastel.

Der Koloss

Four-player co-op zombie survival with voice chat, Pack-a-Punch, wonder weapons, and relentless waves.

KINDLE

You are the last lamplighter on a world small enough to walk around.

Operation Blackout

A classified night mission through the Eastern District. Go loud after dark.

Sunset Circuit

Three laps of coastal kart racing with charged drifts.

Sakura — Petals of the Everblossom

Shake the bough, gather petals, and tend the grove.

Tiro Libre

Pick where you hit the ball; the physics does the rest.

Skramble

The 1983 C-64 six-sector run, rebuilt for the browser.

Penguin Peak

Carve a penguin down 2.2 km of alpine piste against the clock.

Claude of Duty: Phadda

A straight-ahead firefight with real physics under every step and shot.

Nerd of Duty

Hold the Ledger at Fintech NerdCon.

Workmelt

Quick tactical matches against your co-workers.

DESCENT

2.6 kilometres of mountain, eight splits, one clock.

Dust Corridor

Two fireteams, one street. Team deathmatch in a market district at midday.

Aleppo Corridor

Clear and hold the plaza — hostiles keep coming until the corridor is shut.

Claude Bandicoot

A lane-running platformer with spin attacks, breakable crates, and TNT.

Clawdbot

A tiny robot, 21 coins, and a candy-colored park.

Story in NYC

Run, jump, and slide a poodle through Manhattan traffic.

You Always Do This

A Getting Over It clone built in 32 hours.

Dungeon Crawler Carnage

A floor-by-floor dungeon shooter staged as a televised bloodsport.

Claude\Zombies

Round-based survival in the Blackline Facility.

K3-of-Duty

Drop into the city, lock the mouse, and fight through responsive WebGL combat.

Operation IronHold

One HTML file, no assets: four weapons, ten enemies, and a clock.

Kart Royale

Sunset Bay Circuit, drifting, items — a full kart racer running in a browser tab.

Speed Racer

Three laps from the cockpit, with weather, lighting, and cameras under your control.

Future Bots

A CS-style container yard with up to ten players.

Minimax of Duty

Team deathmatch in a sun-blasted street.

Clawd Pop 3D

Pop runaway Clawds through a facility generated fresh at every startup.

Kuru of Duty

Ride with the Pandavas at Kurukshetra.

RICHTER

A lean, fast browser shooter that runs anywhere.

Rocketball

Two teams of five roller-skaters, one steel ball.

Codex of Duty

Fight through streamed city blocks and hold three relays to win the district.

The Long Silence

Wake a deep-survey vessel and set down on procedural planets.

Sands of the Restless

Enter the necropolis and hold it, wave after wave, with a proper zombies economy.

Starfall

A universe-scale, Homeworld-style RTS with thirteen ship classes.