Moonbase One

"Build a lunar colony, extract oxygen from the regolith, and survive a 354-hour night."

Moonbase One preview

About This Vibe

A real-time lunar colony builder set at Shackleton Crater. Two Starships are stranded without enough propellant to return home, and the player must build a functioning settlement that mines, transports, powers, heats, and processes local resources before the long lunar night. The simulation includes 12 crew, 200 bots at landing, 27 buildables, 12 resources, a power-grid model, logistics agents, five recorded endings, and a deterministic world seed. It began with Claude Opus 5 and was later iterated visually with Grok 4.6 using the same Gauntlet Loop methodology.

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Hunted By@Unknown
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Category
Game
Date Added8/25/2026

Prompt

Implementation technique

One shot
Gauntlet loop
Iterative refinement
Agentic coding

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